With longer time-to-kill, a visual step down when compared to last year’s gorgeous Modern Warfare, and a return to simpler map designs, this year's Call of Duty multiplayer is somewhat of a backwards step for the series. I wonder if there is too much looking back going on in Cold War and not enough emphasis being placed on meaningful iteration, if not revolution. It is fun, largely due to the gunplay feeling solid and familiar and the heavy burst of nostalgia with each pull of the trigger, but it doesn’t do too much to excite at launch, largely down to most of the new modes not quite hitting the mark and a general lack of content. Black Ops Cold War’s multiplayer aims to recapture what made the original Black Ops great by stripping back a lot of the mechanics that’ve been layered on in the past several games. Sometimes, getting back to the basics just feels… basic.
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